Groups, sets and isolate
Group and ungroup, enter a group, group arrays, how groups differ from sets, and isolate to see just one item.
Group and ungroup, enter a group, group arrays, how groups differ from sets, and isolate to see just one item.
A group keeps several items together in one container, so you can select, move and copy them as one. A set is a rule for moving several items together. Isolate lets you work on one item and set everything else aside.
Select the items you want to group (parts, free shapes, groups, or a mix). There are three equivalent ways to group them:
Grouping doesn't move anything. All the selected items must come from the same level: either all outside any group, or all inside the same group.
If nothing is selected, the New group button creates an empty group that you can drag items into in the design tree.
Double-click a group to enter it. Entering a group is the same as isolating it:
Anything you create inside an open group (parts, shapes, lines, copies, text) goes into that group automatically. A new line joins only with lines at the same level.
| Action | How |
|---|---|
| Ungroup | Click the Ungroup badge on a selected group, or press Ctrl + Shift + G. Everything inside moves up one level, and nothing moves in the scene. |
| Remove one item | Click the Out of the group badge on an item inside a group; it moves up one level. |
| Explode a sub-assembly | Click the Explode badge on a selected sub-assembly. See Assemblies and inputs. |
A group copies just like a part: in the gizmo number box, click Copy.
A set is different from a group. A group is a container, and each item can belong to only one group. A set is a rule that moves several items together, and an item can belong to several sets. (Sets used to be called "group sets.")
Isolate shows only what you choose, so you can work on it without distractions.
| In the isolate box | Action |
|---|---|
| Lock button | The rest of the scene comes back dimmed: it provides snaps, but it can't be selected or moved. |
| ✕ or Esc (when nothing is selected) | Exit isolate; everything returns exactly as it was. |
The eye icon in the design tree does the opposite: it temporarily hides just that one item (it isn't saved and isn't part of undo). See Selection.