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Getting started

  • What is Atrium?
  • Install & first run
  • The workspace

Basics

  • Selection
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  • Drawing and point input
  • Snaps and SmartTrack
  • Numbers, units and formulas
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  • Move, rotate and mirror
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Drawing

  • Drawing tools
  • Splines
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Modeling

  • Parts: 0D, 1D and 2D
  • Profiles and joints
  • Boards and edge banding
  • Holes, grooves and pockets
  • Assemblies and inputs
  • Library
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Plan & projects

  • Plan
  • Projects

Connections

  • Atrium and Bond
  • Rhino and STEP files
  • AI assistant

Reference

  • Keyboard shortcuts
  • Saving and closing
  • FAQ
Docs/Plan & projects

Plan

Draw walls and rooms, enter points with numbers, select in the plan and place items such as doors, windows, columns and stairs.

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On this page

  • Drawing walls
  • Points and numbers
  • Direction lock in the plan
  • Finish, step back, cancel
  • Rooms
  • Selecting in the plan
  • Items
  • Sticking to walls
  • Column and freestanding wall height
  • Prompts when placing
  • Item badges
  • Skirting
  • Messages
ATRIUM

Design software for interiors, furniture and cabinetry. Design with real products, real prices - connected to Bond.

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Bond

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© 2026 Atrium Software · part of the Bond familyDesign it. Price it. Build it.

The plan is the editor where you lay out a floor or a unit with walls, rooms and items. Drawing in the plan works the same way as in Atrium's other editors, with a few keys and rules specific to walls.

Coming soon

More of the plan module is on the way. See the Plan page on the Atrium website for details.

#Drawing walls

  1. Choose the wall tool and click the start point.
  2. Click the next point, or type a length and press Enter.
  3. Keep going until the walls are complete.
Key What it does
Tab Switch which side of the line you're drawing the wall falls on
F8 or the Ortho pill Turn Ortho on or off
Hold Shift Temporarily invert Ortho
Tap Shift Lock the direction
Living15.1 m²
ATRIUM
Door · Width900Enter OK Esc close
›
‹
mm ▾
OrthoF8
Door · size
Width900✓
900
Door and column
Plan: walls, rooms and doorsTrace walls over the client's DXF with clicks and typed lengths (F8 ortho, Tab flips the side, ↓ runs parallel to the wall under the mouse); select them and press Enter for a room. A door drops into a wall and a column squares up to a nearby wall.

#Points and numbers

Walls, partitions, dimensions, divider lines and item shapes all use the same keys as Drawing and point input, and a point is placed when you release the click.

  • The number you type appears in a box next to the wall segment.
  • x,y is measured from the plan origin, with y pointing up on screen.
  • Angles are measured counterclockwise from 3 o'clock.
  • A point you type for a dimension lands exactly there and doesn't stick to the wall face.

#Direction lock in the plan

Key What it does
→ (right arrow) Lock horizontal
← (left arrow) Lock vertical
↓ (down arrow) Lock parallel to the line or wall under the pointer
Tap Shift Lock to the current direction

In the plan, a direction lock shows as a purple dotted line.

#Finish, step back, cancel

Key What it does
Enter, Space, right-click or click again near the last point Finish. These keys also complete anything in progress: the first click of a dimension, a divider line, or an item or copy that's ready to place.
Backspace Removes the last wall segment, just like an undo step (except that it doesn't go onto the redo stack, and the previous selection comes back). It also takes back the first click of a dimension or divider line.
Esc The first press clears only the typed number or the lock. The second press ends the command and keeps everything you've drawn.

#Rooms

Click the walls around a space and press Enter to create a room.

#Selecting in the plan

Selection in the plan follows the same rules as Selection, with these differences:

  • Dragging an item: Drag an unselected item to move just that item. Drag a selected item to move the whole selection. Movement of up to 4 pixels still counts as a click.
  • Ctrl: In the plan, Ctrl doesn't select anything.
  • Remove box button: It sits next to the Select tool. While it's on, a selection box removes items from the selection instead of adding them. It does the same job as Shift, for working with a pen or tablet.
  • Dimensions: A click adds to the selection, and Shift removes.
  • Right-click or middle-click on empty space: Clears the selection with any tool (and pans the view).

#Items

#Sticking to walls

Elevators, stairs, columns and freestanding objects square up to a wall and stick to it when they're close to it (about 27 pixels).

#Column and freestanding wall height

Columns and freestanding walls take their height from the ceiling height only when they're created. After that, the height is their own and doesn't change when the ceiling does.

#Prompts when placing

An item that needs dimensions (such as a window or a closet) opens a small panel next to it. Click ✓, or press Enter or Esc, to finish. Continuing to work in the plan also closes the panel.

#Item badges

Select an item to show its badges:

  • Copy (then click where the copy goes)
  • Delete
  • Rotate 90°
  • This side / other side, for objects on a wall face

#Skirting

Skirting height and thickness are in the options bar below the toolbar. If you change them, the new values apply to the walls you draw next.

#Messages

Plan messages stay on screen for 4.5 seconds, and error messages for 6 seconds.