The workspace
Atrium's core rules and the main parts of the workspace: the hint line, messages, toolbar, badges, panels and the pointer.
Atrium's core rules and the main parts of the workspace: the hint line, messages, toolbar, badges, panels and the pointer.
Atrium is designed so that, at any moment, you see only what you need right then, and your next step is always in front of you. This page covers the core rules of the workspace and its main parts. The rest of the guide builds on them.
Just below the toolbar, a quiet line of text describes your next step in a few words, along with the keys that work at that moment — for example, "Enter Finish". Keys in this line appear as keyboard keys. Any number you type mid-task, in any tool, also appears in this line, next to the current step.
Atrium uses a different form for each kind of feedback:
| Type | Used for | Example |
|---|---|---|
| Short message | Reporting the result of an action, nothing more | "Saved" |
| Warning | An action didn't go through or needs something first. It appears at the top of the screen with a red border for a few seconds, then the tool's step returns. | "Not moved", "Save first" |
| Dialog | Only a real question or a real error | "Delete?" |
If the problem is something you can fix yourself — such as "No category", "This name already exists", "Still in use" or "Archived" — you get a simple message with an OK button. The error dialog, with Details and Report to Bond buttons, opens only for a genuine app or server error.
The screen stays uncluttered: badges appear when you select something, and a tool's options appear only while that tool is active.
There are several ways to make a change: typing a number, using the gizmo, editing the design tree, or dragging a handle. They all end up in the same core and act on the same control points, so use whichever you find easiest.
The toolbar floats. By default, it sits at the top center of the screen.
Some buttons hold several related tools, such as Line, Shape and Dimension. Clicking one of these buttons starts the tool you last used from that group. For Line and Shape, Atrium remembers your choice even after you close the app.
You can open a group's menu in three ways:
The Line and Shape buttons don't have a drop-down menu: all their types appear as icons below the toolbar, and you switch between them there. For details, see Drawing tools.
The active tool's options appear just below the toolbar, in a colored frame, as icons only. Some examples:
Badges are small buttons that appear next to your selection and put the actions for that item within reach.
Some badges open a small card right below them — for example, the hole size card or the sub-assembly inputs card. The badge stays highlighted while its card is open. Click the badge again or press Esc to close the card.
The Settings badge has a slider icon and appears on any item that has settings:
| Selected item | What the Settings badge shows |
|---|---|
| 1D part | The cross-section's control point and the Section roll |
| 0D part or sub-assembly with multiple control points | Which control point it enters the assembly from |
| Sub-assembly | Its inputs |
These are the same rows you see in the design tree, and each change is its own undo step.
When a corner point is selected (on a free shape, a board or a profile path), the Round and Chamfer badges appear. Type a size, or enter a formula starting with =.
The design tree and Scene shapes live in the left panel. The pin button is at the far end of the panel header.
In assemblies, the Properties panel has no button: it's the purple strip along the right edge of the screen. Rest the pointer on the strip, or within a few pixels of it, and the panel slides in. If it isn't pinned, it hides again when the pointer moves away. The strip isn't shown while the library is open.
Each type of item in the design tree has a colored tile:
| Type | Tile |
|---|---|
| Board | Purple |
| Profile | Blue |
| Hardware | Amber |
| Sub-assembly | Green |
| Shape | Dashed |
The pointer's shape tells you what Atrium is waiting for:
| Pointer | Meaning |
|---|---|
| Arrow | Nothing is in progress. |
| Crosshair with a small tool icon | The tool is waiting for a point. The click lands exactly at the center of the crosshair. |
| Sphere with a ring | You're orbiting the camera. |
| Hand | You're panning the view. |
| Magnifier | You're zooming. |
The pointer also turns into a hand over framed numbers on the model, which means you can edit that number. See Numbers, units and formulas.
For orbiting, zooming and the ViewCube, see Camera and views.