Holes, grooves and pockets
Place holes and draw grooves and pockets on parts, select and edit them, detach and attach them, and set the cut overrun.
Place holes and draw grooves and pockets on parts, select and edit them, detach and attach them, and set the cut overrun.
Holes, grooves and pockets are processes: you place them on a part, and they cut material away from it. Processes stick to the part's surface and stay with it when the part changes shape. Chamfering and rounding board edges also lives under the same Process button; see Boards and edge banding.
If you place a hole on the seam where two boards meet, Atrium asks "Which one did you mean?"
If the shape is on a part, it becomes a process on that part. If it doesn't land on any part, it stays a free shape, and you can later turn it into a pocket or groove with its Part badge.
You can also turn a shape into a pocket or groove with one click from its part picker; see Library.
As with control points, select the part first, then the hole:
To go back to the part, press Esc, click the same hole again or click the part itself. Deleting a process also returns the selection to the part.
A selected process has these badges: Move, Copy, Delete, Zoom, Detach / Attach and a badge for its own type (Drill, Groove or Pocket).
The size card opens on its own under the badge and shows:
| Process | Sizes |
|---|---|
| Hole | Diameter and depth |
| Groove | Width, depth and groove side |
The card also shows the name of the part the process is on.
Two framed numbers on the part show the hole's distance to the edges. Click either one and type a new value.
Distance to edges accepts numbers only for now. If you need a formula, enter it in the design tree.
The gizmo for a groove or pocket sits at its center, not on a point. To grab the point underneath, Ctrl + click it. If you move a groove or pocket so that all its points land on another face of the part, its plane switches to that face automatically.
If the part changes shape and a hole ends up off its surface, the hole moves back onto that surface along its axis. A hole on the face of a part stays put when you drag the part's side.
Copying a process works like moving it, with the Copy checkbox and a count. Copies stay on the same part.
A hole, groove or pocket that reaches the edge of a board cuts the edge band too. You can also place a process or draw a groove on the edge band itself; the board and the band are cut together. The middle of a board's thickness edge also has a Mid snap.
On a process's card and its design tree row, you can leave the choice of target to the parent (Parent assembly (via input)). This creates an input on the larger assembly, where you choose which of its parts this process cuts. Read more about inputs in Assemblies and inputs.
Holes, grooves and pockets start slightly outside the surface so the cut comes out clean. The final shape is the same, and on screen the groove is still drawn from the surface itself.